How do you set up your game? Are there any useful settings that I haven’t mentioned here? If so let me know in the comments below! Enabling this setting will help you set up your base just a little better so give it a try. For example, as Protoss you need to leave a one square gap in your wall for units to pass through. The build grid makes walling off and base planning much easier. The grid shows unbuildable terrain and gives you an idea of how much space there is betweeen your buildings. The build grid shows unbuildable terrain as yellow allowing for easier wall offs.Įnabling this setting will show a grid whenever you attempt to place a building. Select either ‘Hidden’ or ‘Unclickable’ from the ‘Control Groups’ drop-down box.To set the control groups to unclickable or hidden: There are two options available to you instead of the default visible and clickable setting: Visible but un-clickable or hidden. If, like me, you find yourself accidentally clicking the control group icons at the bottom of the main game screen or you just want to get the most amount of screen space possible this is a good setting to change. Selecting ‘Always’ or ‘Selected’ from the drop down ‘Show Unit Status Bars’ menu.I highly recommend setting the display of unit status bars to ‘always’, however, if you find this too messy you can set it to ‘selected’. Allows you to easily see the current production or research status of any of your buildings, assisting with macro.Allows you to easily make out enemy spell-casters to focus fire, EMP or Feedback.You can see the condition of enemy units allowing you to focus fire them easily.Makes it easy to see the condition of your units so that you can make a decision to micro or retreat.It may look messy as a viewer but as a player the status bars provide a lot of vital information.Įnabling the display of unit status bars will show the health, shields, energy and production status of all units and buildings on the main game screen. To disable the operating system shortcuts: If you don’t have a problem with this don’t worry about this setting. This setting is worth changing if you have a problem with accidentally hitting a button that minimises the game or interferes somehow. Your friend or foe colours setting will carry over into future games so you do not have to enable it every game. Alternatively, you can click the bottom button besides the mini-map. To enable/disable friend or foe colours press ‘Alt+F’ whilst in a game. Being able to quickly identify the enemy will make it much easier to spot drops or enemy troop movements in your peripheral vision. I am still undecided about it’s usefulness in team games, however, as it makes communicating with your allies a little difficult as all enemies are red. Changing this setting changes the team colours from their defaults to green (yourself), red (enemies) and yellow (allies).įriend or foe colours make identifying enemy units via the mini-map and main screen much easier in 1v1 games. This setting is one of my personal favourites. Rather than their random colours, the enemy is shown as red and you as green. For example, in Protoss vs Zerg I try to expand by 6:00, referring to the game timer lets me know if I have been delayed and by how much. You can also set times for yourself to aim for with certain things. This allows you to note timings and have an idea of what you could see from your opponent at certain points in the match. The game timer may seem unimportant but it serves as an easy point of reference whilst in game. This timer shows the current time of the match in Starcraft 2 time (1.38x Normal time on the ladder). This handy addition to the game simply puts a timer above the mini-map in the user interface. Once you have learned them all you will simply forget about even looking in that corner of the screen but for now this setting is one you should definitely enable. Having the hotkeys for each command easily visible can make learning them just a little bit easier.
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